모두의 코드
VPBLENDD (Intel x86/64 assembly instruction)

작성일 : 2020-09-01 이 글은 676 번 읽혔습니다.

VPBLENDD

Blend Packed Dwords

참고 사항

아래 표를 해석하는 방법은 x86-64 명령어 레퍼런스 읽는 법 글을 참조하시기 바랍니다.

Opcode/
Instruction

Op/
En

64/32
-bit
Mode

CPUID
Feature
Flag

Description

VEX.NDS.128.66.0F3A.W0 02 /r ib
VPBLENDD xmm1 xmm2 xmm3/m128 imm8

RVMI

V/V

AVX2

Select dwords from xmm2 and xmm3/m128 from mask specified in imm8 and store the values into xmm1.

VEX.NDS.256.66.0F3A.W0 02 /r ib
VPBLENDD ymm1 ymm2 ymm3/m256 imm8

RVMI

V/V

AVX2

Select dwords from ymm2 and ymm3/m256 from mask specified in imm8 and store the values into ymm1.

Instruction Operand Encoding

Op/En

Operand 1

Operand 2

Operand 3

Operand 4

RVMI

ModRM:reg (w)

VEX.vvvv

ModRM:r/m (r)

Imm8

Description

Dword elements from the source operand (second operand) are conditionally written to the destination operand (first operand) depending on bits in the immediate operand (third operand). The immediate bits (bits 7:0) form a mask that determines whether the corresponding word in the destination is copied from the source. If a bit in the mask, corresponding to a word, is "1", then the word is copied, else the word is unchanged.

VEX.128 encoded version: The second source operand can be an XMM register or a 128-bit memory location. The first source and destination operands are XMM registers. Bits (VLMAX-1:128) of the corresponding YMM register are zeroed.

VEX.256 encoded version: The first source operand is a YMM register. The second source operand is a YMM register or a 256-bit memory location. The destination operand is a YMM register.

Operation

VPBLENDD (VEX.256 encoded version)

IF (imm8[0] == 1) THEN DEST[31:0] <-  SRC2[31:0]
ELSE DEST[31:0] <-  SRC1[31:0]
IF (imm8[1] == 1) THEN DEST[63:32] <-  SRC2[63:32]
ELSE DEST[63:32] <-  SRC1[63:32]
IF (imm8[2] == 1) THEN DEST[95:64] <-  SRC2[95:64]
ELSE DEST[95:64] <-  SRC1[95:64]
IF (imm8[3] == 1) THEN DEST[127:96] <-  SRC2[127:96]
ELSE DEST[127:96] <-  SRC1[127:96]
IF (imm8[4] == 1) THEN DEST[159:128] <-  SRC2[159:128]
ELSE DEST[159:128] <-  SRC1[159:128]
IF (imm8[5] == 1) THEN DEST[191:160] <-  SRC2[191:160]
ELSE DEST[191:160] <-  SRC1[191:160]
IF (imm8[6] == 1) THEN DEST[223:192] <-  SRC2[223:192]
ELSE DEST[223:192] <-  SRC1[223:192]
IF (imm8[7] == 1) THEN DEST[255:224] <-  SRC2[255:224]
ELSE DEST[255:224] <-  SRC1[255:224]

VPBLENDD (VEX.128 encoded version)

IF (imm8[0] == 1) THEN DEST[31:0] <-  SRC2[31:0]
ELSE DEST[31:0] <-  SRC1[31:0]
IF (imm8[1] == 1) THEN DEST[63:32] <-  SRC2[63:32]
ELSE DEST[63:32] <-  SRC1[63:32]
IF (imm8[2] == 1) THEN DEST[95:64] <-  SRC2[95:64]
ELSE DEST[95:64] <-  SRC1[95:64]
IF (imm8[3] == 1) THEN DEST[127:96] <-  SRC2[127:96]
ELSE DEST[127:96] <-  SRC1[127:96]
DEST[VLMAX-1:128] <-  0

Intel C/C++ Compiler Intrinsic Equivalent

VPBLENDD : __m128i _mm_blend_epi32(__m128i v1, __m128i v2,
                                   const int mask) VPBLENDD
    : __m256i _mm256_blend_epi32(__m256i v1, __m256i v2, const int mask)

SIMD Floating-Point Exceptions

None

Other Exceptions

See Exceptions Type 4; additionally

#UD If VEX.W = 1.

첫 댓글을 달아주세요!
프로필 사진 없음
강좌에 관련 없이 궁금한 내용은 여기를 사용해주세요

    댓글을 불러오는 중입니다..